| Class | Description |
---|
| Decorateur_Tile_TileAnimated |
Decorateur of Tile to TileAnimated
Implements the core game engine interface. |
| Decorateur_Tile_TileDynamic |
Decorateur of Tile to TileDynamic
Implements the core game engine interface. |
| Map |
Tile Map Class
Implements the core game engine interface. |
| MapProperty |
Map Size Class
The most basic element of IsoWorld
|
| MapSize |
Map Size Class
The most basic element of IsoWorld
|
| MapTable |
Map Table Class
The most basic element of IsoWorld
|
| Tile |
Tile Class
The most basic element of IsoWorld
|
| TileDynamic |
Tile Dynamic Class
Implements the core game engine interface. |
| TileGraphic |
Tile Graphic Class
The most basic element of IsoWorld
|
| TilePoint |
Tile Point Class
The most basic element of IsoWorld
|
| TilePosition |
Tile Position Class
The most basic element of IsoWorld
|
| TileProperty |
Tile Graphic Class
The most basic element of IsoWorld
|
| TileSize |
Tile Size Class
The most basic element of IsoWorld
|
| ZPoint |
ZPoint is a 3D Point
It extends the class Point
|