Classes
 ClassDescription
 Decorateur_Tile_TileAnimated Decorateur of Tile to TileAnimated Implements the core game engine interface.
 Decorateur_Tile_TileDynamic Decorateur of Tile to TileDynamic Implements the core game engine interface.
 Map Tile Map Class Implements the core game engine interface.
 MapProperty Map Size Class The most basic element of IsoWorld
 MapSize Map Size Class The most basic element of IsoWorld
 MapTable Map Table Class The most basic element of IsoWorld
 Tile Tile Class The most basic element of IsoWorld
 TileDynamic Tile Dynamic Class Implements the core game engine interface.
 TileGraphic Tile Graphic Class The most basic element of IsoWorld
 TilePoint Tile Point Class The most basic element of IsoWorld
 TilePosition Tile Position Class The most basic element of IsoWorld
 TileProperty Tile Graphic Class The most basic element of IsoWorld
 TileSize Tile Size Class The most basic element of IsoWorld
 ZPoint ZPoint is a 3D Point It extends the class Point